11일차 클래스(20)
Console Programming/C# Console 2019. 10. 4. 14:59
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Skill.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Syntax47
{
public class Skill
{
//data
//name
public string name;
public Skill(string name)
{
this.name = $"스킬({name})";
}
}
}
http://colorscripter.com/info#e" target="_blank" style="color:#e5e5e5text-decoration:none">Colored by Color Scripter
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Champion.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Syntax47
{
public class Champion
{
//data
//name
//skill
public string name;
public Skill skill;
public Champion(string name)
{
Console.WriteLine($"{this.name}이(가) 생성되었습니다.");
}
//function
//GetSkill
//UseSkill
public void GetSkill(Skill skill)
{
Console.WriteLine($"{this.name}이(가) {skill.name}을 부여받았습니다.");
}
public void UseSkill()
{
Console.WriteLine($"{this.name}이(가) {this.skill.name}을 사용했습니다.");
}
}
}
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Game.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Syntax47
{
public class Game
{
//data
//name
public string name;
public Game(string name)
{
this.name = name;
}
//function
//MakeChmapion
//MakeSkill
public Champion MakeChampion(string name)
{
var champion = new Champion(name);
return champion;
}
public Skill MakeSkill(string name)
{
var skill = new Skill(name);
return skill;
}
}
}
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App.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Syntax47
{
public class App
{
public App()
{
var game1 = new Game("게임관리자");
var champion1 = game1.MakeChampion("루시안");
var skill1 = game1.MakeSkill("빛의 심판");
champion1.GetSkill(skill1);
champion1.UseSkill();
}
}
}
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